AsdarDevelops / PokeRogue-Events

Event's devving team fork for the browser based Pokémon fangame heavily inspired by the roguelite genre.
https://pokerogue.net
GNU Affero General Public License v3.0
3 stars 1 forks source link

[Event] No Matter How Small (Ultra) (Quest: Three Beasts Part 1) #95

Open ben-lear opened 3 months ago

ben-lear commented 3 months ago

Event Name

No Matter How Small (Part 1 of "The Three Beasts Questline")

Rarity Tier

Ultra

Rarity Tier - Other. Please Specify

No response

Waves

10-130

Description

-- Art: Suicune silhouette moves very quickly through the screen --

You spot a rare Pokémon as you are about to enter a small town. You can't see exactly which Pokémon it is, but you run towards it to find out. As you approach, it backs off, and so a chase ensues, with the Beast Pokémon eventually leading you a cardboard box on the ground and... disappearing.

Sounds from small Pokémon catch your attention, and when you look down you spot a Shinx, a Growlithe and a Buizel playing together. The cardboard box has a text written on it: "Please help us find a home"

You're about to step over to help them, but a Grunt from an Evil Team steps in and tries to take the box. "Look, I also don't want to do this, but it is work. I'll pay you a bit if you look the other way".

Biomes

CIVILIZATION

Biome - Other. Please Specify

No response

Options offered to the player

Explanation/Notes on Design

Part 1 to the Mythical Beast Trio Questchain

Notes to Artists

We need a sprite of Shinx/Growlithe/Buizel trio in a cardboard box. Are they happy, are they sad? They are abandoned, but you, the artist, may decide.

Gotten it!

different_order

Notes to Developers

Candy math:

    - 10 egg : Give 180 friendship (about 30% a candy) -- not so likely to cap out and effectively give less
    - 9 egg : Give 180 friendship (about 40% of a candy) -- somewhat likely to cap out and effectively give less
    - 8 egg : Give 180 friendship (about 40% of a candy) -- somewhat likely to cap out and effectively give less
    - 7 egg : Give 180 friendship (about 64% of a candy) -- likely to cap out and effectively give less
    From here one, award candies straight up, instead of friendships.
    - 6 egg : Give 1 candy
    - 5 egg: Give 9/7 candies --> Give 1?
    - 4 egg: Give 9/5 candies --> Give 2?
    - 3 egg: Give 3 candies 
    - 2 egg: Give 9/2 candies -> Give 5?
    - 1 egg: Give 9 candies
AsdarDevelops commented 3 months ago

Some more feedback on this:

ben-lear commented 3 months ago

Some more feedback on this:

  • Bring the waves to 11-79 instead, to avoid the questline starting too late.
  • Add an additional option:

    • [ ] Haggle with the Grunt (optional but I think it's funny the player can start negotiation for the incarceration of these cuties)

    • 50/50 to earn even more money or trigger the fight.

    • Does not unlock following encounter (even if it triggered the fight).

I think this may not be a good idea to significantly wave gate Rogue encounters, even if they are part of a chain. I understand gating to wave 150 maybe though.

AsdarDevelops commented 3 months ago

This should not be a Rogue though, this should be a Common, and we can play with the follow-up roll odds of the following parts:

Part 3 is essentially Rogue due to the extra steps, but the kickstart Event shouldn't be. Otherwise this would be competing with Dark Deal and feel super bad to roll into imo. Since it's also 3 parts and Common, that's why I thought to cap it much lower.

TLDR: if it's part of a chain, it doesn't have to be Rogue, even if it eventually leads to a legendary

AsdarDevelops commented 3 months ago

Big edit, should be finished now

AsdarDevelops commented 2 months ago

Hit this a little with the ban hammer. Candy option was way too good as it was to every party member