Open zEpiixz opened 2 years ago
Can confirm this. Particles seem to be briefly visible through walls when picking up items. They are also black if no shaders are active.
Same. Might be appearing only when resource packs are installed. (any)
Same thing also happens when picking up experience orbs.
It may be worth mentioning until a proper fix happens, but I've been able to work around this by changing my mipmap setting to 0. If they come back, pushing it up then back down again fixes it for me.
I've found it doesn't always happen for a given running game instance, but I can't get the mipmap setting to affect it myself.
Another user made an unofficial fix for this and posted it in another issue on this github.
I can confirm this issue occuring as well. I'm fairly certain that the exact issue is that every time an item entity spawns, or maybe every time an item entity is picked up by something, regardless of what it is, all particles render in front of everything else for a frame, or a tick, or something like that.
I've experienced this bug in the past as well with various mod packs - but currently I'm playing through the FTB Skies modpack and came across this bug again which brought me to this issue. Happens even when shaders are disabled
FTB Skies v1.2.1 Rubidium v0.6.2a Oculus v1.2.8a
Apologies, I must have missed the issue when searching for duplicates. Good luck fixing it
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149 https://github.com/Asek3/Oculus/issues/149
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What happened?
Pickup a item and then the particles flash.
Screenshots
Relevant log output
No response
Minecraft Version
1.18.2
Iris Version
1.2.5
Sodium Version
0.5.2a
Operating System
Win 10
What is your GPU?
Nvidia geforce gtx 1070
Java Version
Java 11
Additional context
No response