Asek3 / Oculus

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Weird scope bug with Crayfishs guns scopes #212

Open IvorAmlug opened 2 years ago

IvorAmlug commented 2 years ago

What happened?

So Idk why i never noticed this cause i swear it worked before. But the scopes of Crayfishs guns have this weird "thermal" look to them. now i have encountered this on both 1.18.2 and 1.19.2 with Various versions of Both Oculus and Rubidium. And it looks like its not an Issue that came up all off a sudden with an update unlike i originally belived. Its only with shaders (any form what ive expirienced) so i guess its an issue on Oculus/Iris end. To reproduce simply: Install Grayfishs Gun mod + Oculus. Place a scope with zoom (either Medium or Long) on the Gun via the Attachment menu. And activate a shader. Now aim.

Screenshots

2022-11-09_02 18 56 I used Complementary shaders 4.6 in this example but it happen with Sildurs etc. too.

Relevant log output

No response

Minecraft Version

1.19.2 (Forge:43.1.52)

Iris Version

i used 1.19.2-1.2.8

Sodium Version

Rubidium 0.6.2

Operating System

Windows 11

What is your GPU?

2080ti

Java Version

java 16

Additional context

Other relevant mod versions: Crayfishs Gun mod: 1.19-1.2.8 Framework 1.19-0.3.3 Log as Download: latest.log If u prefer Pastebin instead: https://pastebin.com/T9tM1Pn7 If there is anything else i can do tell me. And yes its not a general shader issue with Grayfishs Guns mod, it workes fine with Optifine. I just wrote the versions of the 1.19.2 MC version since its the newer version and the one where i originally found the bug. I hope its a thing u can fix i also reported this to Mr Crayfish just incase. Would be a shame to trade the Pros of this back for Optifine.

IvorAmlug commented 1 year ago

it appears to be in issue with any Crayfishs gun mod version Meanin 1.16 to 1.19 any version seems to be affected