Open IndieAS opened 1 year ago
I ran into the exact same problem with Sildur's Enhanced Default today.
This exact problem seems to be persistent in shader packs with a "Vanilla Clouds" option such as BSL, unfortunately, it seems to be quite a prominent problem in packs that rely on vanilla clouds as the post says. hoping this gets fixed.
This is still an issue with Oculus mc1.19.2-1.6.9 but has been fixed with Oculus mc1.20.1-1.6.9
Would be nice to see the fix backported to 1.19.2.
Yep,frustrating... Don't know why this haven't fixed yet.
What happened?
In my case, when using Sildur's Enhanced Default, and several other shaderpacks that rely on vanilla clouds, they simply do not show up. It seems that Iris has already patched this with version 1.1.1: "- Fixed vanilla clouds not rendering in packs that use them."
It would be great to see this fixed with Oculus, as I am unsure if a new version of forge or the mod broke this, but I would love to have my clouds again. Thanks!
Screenshots
No response
Relevant log output
No response
Minecraft Version
Minecraft 1.19.2
Oculus Version
oculus-mc1.19.2-1.2.8a
Rubidium Version
rubidium-0.6.2a
Operating System
Windows 10
What is your GPU?
Nvidia GeForce 970
Java Version
Java 11
Additional context
No response