While exploring a modded Ocean Monument, my game entered a sudden permanent black screen. Attempting to close the game and reload the world would then cause the game to crash, despite multiple attempts to do so. I use a heavily modded client, however the crash report specifically called out Oculus as the likely cause of the crash. Disabling shaders did not prevent the crash from occurring.
Edit: further testing with an NBT Editor has made me conclude that whatever the issue is, it is isolated to something within the Ocean Monument I was exploring, as editing the player's location data to somewhere far away allowed the world to load as normal. Upon entering the area near the same Ocean Monument that started this issue, the game would then immediately enter the same crash loop again. The crash log still blames Oculus for this oddity.
Minecraft Version
Minecraft 1.18.2
Oculus Version
oculus-mc1.18.2-1.6.4.jar
Sodium Version
rubidium-0.5.6.jar
Operating System
Windows 10
What is your GPU?
Nvidia GeForce RTX 3070 Laptop
Java Version
Java 16
Reproduction Steps
Crash Report file and latest.log
Additional context
While exploring a modded Ocean Monument, my game entered a sudden permanent black screen. Attempting to close the game and reload the world would then cause the game to crash, despite multiple attempts to do so. I use a heavily modded client, however the crash report specifically called out Oculus as the likely cause of the crash. Disabling shaders did not prevent the crash from occurring.
A web version of the crash log can be found here.
Edit: further testing with an NBT Editor has made me conclude that whatever the issue is, it is isolated to something within the Ocean Monument I was exploring, as editing the player's location data to somewhere far away allowed the world to load as normal. Upon entering the area near the same Ocean Monument that started this issue, the game would then immediately enter the same crash loop again. The crash log still blames Oculus for this oddity.