Asek3 / Oculus

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Game closes when shaders enabled, only hs_err_pid logs left behind, tested on multiple systems and video cards #567

Open bravoso opened 7 months ago

bravoso commented 7 months ago

Minecraft Version

1.20.1

Oculus Version

oculus-mc1.20.1-1.6.15a.jar

Rubidium / Embeddium Version

Tested with Rubidium, embeddium and Xenon, same issues

Operating System

Win 11

What is your GPU?

RTX 3080 and laptop with 1650

Java Version

Curseforge java 17.0.8+7

Reproduction Steps

Hey, i'm a professional pack creator with over 600 packs created, never had issues with oculus, just on this specific pack, and since it leaves no logs behind, crashes or stacktraces to any mod, i wasn't able to find out the source.

Enable shader and join a world, or immediately after loading to the main menu, intermittent issue just when shaders are enabled.

No crashes, nothing at logs, just hs_err_pid logs hs_err_pid17416.log hs_err_pid24832.log latest.log debug.log

Crash Report file and latest.log

No response

Additional context

No response

Xplodin commented 5 months ago

getting this especially with atm9 unsure why