Closed HoodBlah closed 3 weeks ago
I'm not going to your random ahh links scammers
Hello. (Sorry for the bad writing, I have to improve) For now, there isn't a patch for this problem. The solution can be to not play with Distant Horizon or the Oculus mod. If you still want to use all of the mods (oculus, embeddium, distant horizon) change the version of oculus to Oculus mc1.20.1-1.6.15a
Note : There is no real fix right now. The problem will be solve when the Oculus team update the mod. For now, they have this small text on there file page of the latest version of the mod.
Upstream to Iris 1.7.0 (Main feature is Distant Horizon 2.0.4+ support, which is not released yet)
Thanks, downgrading worked
Having same issue as well, is there any plan on updating the oculus version for matching with newest version of DH?
Also having this issue. This is pretty unfortunate since Oculus is really the only way to have shaders on Forge 1.20.1 and DH 2.2.0 fixes some pretty annoying bugs.
Yes it is sad, but they know this issue and will fix it (someday). For now, only downgrading Oculus or Distant Horizon mod fix this issue.
Can someone recommend me a version combination of DH and Oculus that allow any shaders to work correctly? I have been trying different version combinations along with different shader packs but keep getting random artifacts when Shaders are applied Seems like Oculus mc1.20.1-1.6.15a is the stable version for now but which DH version should I use along with it?
For now on Forge 1.20.1 you can use Oculus mc1.20.1-1.7.0 & Distant Horizons 2.1.2-a. It's working fine. If you try to use DH v2.2.X with any version of Oculus, you will get a crash.
Just tried this combination and it works. Thanks a lot
On Forge 1.20.1 I have Oculus mc1.20.1-1.7.0 & Distant Horizons 2.1.2-a working fine. If you try to use DH v2.2.X with any version of Oculus, you will get a crash.
This will most likely not be fixed in any time soon, since the author hasn't made any contributions since the early April.
Some issue
Recently there was a life-saving pull request: https://github.com/Asek3/Oculus/pull/702 . Perhaps an update with a fix will be released soon.
Will be fixed in a future release
Minecraft Version
Forge 1.20.1
Oculus Version
1.7.0
Rubidium / Embeddium Version
Embeddium 0.3.30
Operating System
Windows 11
What is your GPU?
Nvidia RTX 4070
Java Version
jdk 17
Reproduction Steps
Crash Report file and latest.log
Full modpack: debug.log latest.log
Just oculus, embeddium, distant horizon: debug.log latest.log
Additional context
Issue reported to Distant Horizon as well: https://gitlab.com/jeseibel/distant-horizons/-/issues/789