Asek3 / Rubidium

Rubidium is an Unofficial Fork of CaffeineMC's "Sodium", made to work with Forge Mod Loader.
GNU Lesser General Public License v3.0
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[1.19.2] glitch with Minecolonies blueprints #521

Open PiTTl opened 1 year ago

PiTTl commented 1 year ago

hello, due to buggy rendering (fireworks, fairy lights), we wanted to switch from optifine to rubidium, rubidium extras and rubidium dynamic lights. If you want to look at a structurize (part of minecolonies) blueprint, this visual glitch appears. Same with oculus installed. 1.19.2 forge 43.2.14 rubidium-0.6.2b rubidium_extras-1.19.2_v1.4.1 dynamiclightsreforged-1.19.2_v1.4.0

viewing blueprint: blueprint

with Oculus installed: oculus

no blueprint loaded: ohne blueprint

greetings,

norbby42 commented 1 year ago

This looks like the same thing as #371 and possibly a few other issues. It's happening to me too with this setup:

Minecraft 1.20.1, Forge 47.1.3

MineColonies 1.1.8 ALPHA (despite the name, it's actually tagged as "Release" in CurseForge) Structurize 1.0.583-BETA (explicitly this version required by MineColonies) [some other MineColonies depencendies like BlockUI or MultiPiston]

Rubidium 0.6.5 Magnesium/Rubidium Dynamic Lights 1.5.0


NVIDIA RTX 4070, driver 536.40 (most recent "GameReady" available at time of posting)

vgrynch commented 1 year ago

Confirming it's the same in a clean install with these mods (all latest versions): image

Without rubidium, it works ok.