Open GoogleCodeExporter opened 9 years ago
I can confirm that sprite Animation fails when using image 300 on the broadcast.
Dennis
Original comment by dennis37...@gmail.com
on 14 Sep 2012 at 4:29
I just tested the equivalent using AddSpriteAnimationFrame and 300x300 and
400x400 sequences of five frames work. So that could imply that it's related
to the large size of the original sprite sheet.
Original comment by lars.ke...@gmail.com
on 14 Sep 2012 at 5:29
I went ahead and compiled this short app to make sure there was not a problem
with the Player. I uploaded the apk file so you can see for yourself. So there
dose seam to be limitations on size of the animation sprite. After running the
file just touch the screen it will end.
Dennis
Original comment by dennis37...@gmail.com
on 16 Sep 2012 at 4:15
Attachments:
Since the total width of the image is 1500 pixels and the max is currently 1024
the image is being scaled down to 750x150 pixels when loaded. Then when you try
to SetAnimation with the original frame sizes it finds the image isn't large
enough. I may be able to make it handle this more gracefully.
Original comment by P.S.John...@gmail.com
on 16 Oct 2012 at 10:58
Original comment by P.S.John...@gmail.com
on 18 Oct 2012 at 9:45
Original issue reported on code.google.com by
lars.ke...@gmail.com
on 13 Sep 2012 at 5:15Attachments: