Open mrexodia opened 5 years ago
Sorry for the late reply, I missed this ticket.
We have a similar mechanism in "boden/cmake/ios.cmake".
In your cmake file call:
ios_setup_code_signing(MyTarget)
( ios_configure_app_info(...)
will also call ios_setup_code_signing
)
This will then use the environment variable BODEN_TEAM_ID
to set the development team id in xcode.
I will create a ticket to document this better.
See: https://polly.readthedocs.io/en/latest/toolchains/ios/errors/polly_ios_development_team.html
For now I added the following to my CMakeLists.txt as a workaround: