The Problem:
There are two issues currently facing the Caliban's Pursue Prey trait. The first is that, currently, it allows you to move after each instance of knockback delivered in a single action, such as with AoE or multi-target abilities. The other is that, presently as written, the Pursue Prey trait requires a free action or reaction to use, which makes it wholly incompatible with Overwatch attacks that cause knockback (as the Caliban, like all mechs but the Gorgon, can only take one reaction per turn).
The Solution:
Tom has confirmed that Pursue Prey is only intended to allow movement after a single target regardless of how many are affected. As for the action clause, I'm not wholly sure that Pursue Prey really NEEDS to specifically be a free action or reaction, and it may be simpler to elide that altogether. A proposed rewording is "When the Caliban inflicts involuntary movement as part of any action, it can move the same number of spaces afterwards towards a single target it inflicted movement on, as long as it moves towards that target by the most direct route possible. This movement ignores engagement and doesn’t provoke reactions."
The Problem: There are two issues currently facing the Caliban's Pursue Prey trait. The first is that, currently, it allows you to move after each instance of knockback delivered in a single action, such as with AoE or multi-target abilities. The other is that, presently as written, the Pursue Prey trait requires a free action or reaction to use, which makes it wholly incompatible with Overwatch attacks that cause knockback (as the Caliban, like all mechs but the Gorgon, can only take one reaction per turn).
The Solution: Tom has confirmed that Pursue Prey is only intended to allow movement after a single target regardless of how many are affected. As for the action clause, I'm not wholly sure that Pursue Prey really NEEDS to specifically be a free action or reaction, and it may be simpler to elide that altogether. A proposed rewording is "When the Caliban inflicts involuntary movement as part of any action, it can move the same number of spaces afterwards towards a single target it inflicted movement on, as long as it moves towards that target by the most direct route possible. This movement ignores engagement and doesn’t provoke reactions."
The Location: Long Rim, Caliban document