Closed ChrisSchroeder01 closed 9 months ago
I want to apologize, I overlooked some details on the documentation page: https://unreal.shadeup.dev/docs/cli
No worries, glad you were able to solve it on your own 🙂
This issue might help people searching in the future so for reference I suspect it was the module issue described below (feel free to correct me):
[!WARNING] DO NOT use the default module provided with your plugin (it has the same name as your plugin). Modules containing shaders need a special loading phase configured, this loading phase is not included in the default module.
Exactly! That was my issue 😅
Ehm, I am encountering a few other "Problems"/Unclarities, I don't know if i should make for each one a Issue here on Github? I tried to join the discord via the Website to get help there but the Invite link is expired?
Oops, it did expire. It was just a link to the Unreal Source dc which I don't browse that much. Feel free to post a new issue with a list of the problems you're having and I'll do my best to help
Hello, I wanted to add a Compute Shader for writing to a render target and followed the documentation: I created a blank plugin named "ShadeUp" after this I used the following command in cli:
this works perfectly fine, but after trying to build the project (from source or via live code) i am getting the following output:
It is basically an empty Project, I am on Windows 11.