When adding monsters, the "Group Info" sidebar calculates XP as double what it should be. This can cause the difficult type to change (medium -> deadly). The "Total XP" calculation is still correct.
This occurs when using the Random feature, or manually adding monsters.
When adding monsters, the "Group Info" sidebar calculates XP as double what it should be. This can cause the difficult type to change (medium -> deadly). The "Total XP" calculation is still correct.
This occurs when using the
Random
feature, or manually adding monsters.Example: