AssetRipper / AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files
https://assetripper.github.io/AssetRipper/
GNU General Public License v3.0
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[Bug]: Unable to read MonoBehaviour Structure, because script Scripts.GameAssets.GameAsset layout mismatched binary content (ArgumentOutOfRangeException). #1339

Open Sidney19950816 opened 5 months ago

Sidney19950816 commented 5 months ago

Are you on the latest version of AssetRipper?

Yes, I'm on the latest release of AssetRipper.

Which release are you using?

Windows x64

Which game did this occur on?

Pilgrims

Which Unity version did this occur on?

Unity 2019.4.3f1

Is the game Mono or IL2Cpp?

Mono

Describe the issue.

Some MonoBehaviour referenced the data structure in the script resource file, but after being disassembled by assettripper, an error message was reported that the matching data structure was not supported. I tried to use other reverse tools to obtain that this configuration file has this data structure.

Relevant log output

AssetRipper.log

github-actions[bot] commented 5 months ago

Thank you for submitting your first issue here. Please be sure you have uploaded your AssetRipper.log file. It is in the same folder as the exe file. :)

Sidney19950816 commented 5 months ago

image Such like this configuration file. It normally

Sidney19950816 commented 5 months ago

Here is googledrive file :https://drive.google.com/file/d/1LYjqOS4V0Xoh33_z17tJ3IaVQeK-mCUb/view?usp=drive_link

Sidney19950816 commented 5 months ago

image AssetRipper get it null.