Open chyan26 opened 3 months ago
My version was generated with a clone of the package made on June 21st.
There have been quite some changes to how ScopeSim handles the quantization lately. There was a brief period where negative values (which should not be there to begin with) would wrap to 65535.
That bug should have been fixed in https://github.com/AstarVienna/ScopeSim/pull/414 and should have been released in ScopeSim 0.8.3. Can you verify that the problem still occurs with the latest main branch from git?
I am using Zeus to generated simulation image with ScopeSim release version. However, I see some dark frames are having 65535 values. I compared with those images from another computer. They are not consistent.
@gotten will provided the screen shot of the dark frame from another computer.