Open Notawallplan opened 5 years ago
Wireless Terminal and Crafting Terminal.
Minor enhancement:
You can already click with an item on the terminal to send it back
Minor suggestion: add a warning when you don't have the nessacary items or the ability to autocraft the nessacary items for a requested crafting task.
@Trinsdar is that not already a thing?
Not exactly. It just shows the cancel x next to the recipe, but no other information afaik
Adding either or both of these modes to the network manager would be great:
You can already clone crafters with reprint @SFort
is that a mode on the manager? (if so I can only see Linking and Monitoring, sorry if i'm missing something obvious)
It's an item from thermal
ah a "redprint", thanks
Feature "Ports"
? Servo Multiplexer: Acts like the Chassis pipe from logistics pipes. Has slots for servos (2-8) with corresponding compatible redprints to determine filter and operation.
? Logistical Nodeduct: An itemduct that will hijack any non-routed item and send it to the lowest scoring logistical filter (or standard filter), else it would just act like an oddly-shaped impulse itemduct.
? Restrictive and Attractive Nodeducts: Essentially dense and vacuum Logistical Nodeducts.
? Logistical Shunter: A Device that acts as a firewall and can route between Logistic Itemduct Networks. Requires 5RF/t from the network to operate, and can accept multiple filter redprints per side.
? Electrologistical Coil: Energy storage for a logistics network. Power from this is used for more complex network devices.
? Tunneling Servo: Two of these are crafted at a time and can be set codes on both outward and inward sides. Place one in one end and one in the other, make them match codes and it creates a new network between the two (or more), cutting it off from the rest of the network. The tunnel can also be filtered and it's I/O type set on both the outward and inward facing side. (Modes are: IN, OUT, DUPLEX, and CLOSED) (This takes advantage of the little-known fact that you can put filters and retrievers on pipes and can operate on the network in that fashion.)
[ ] Controllable Requestor: Acts exactly like a requestor, but can also fulfill requests made by a Portable Terminal.
[ ] Portable Terminal: Exactly what it says on the tin, but performs its operations on either the nearest Controllable Requestor or a specific one. Can also request an item to be dumped at a nodeduct trough manual control.
[x] Crafting Terminal
New Things
? Logistical Shepard: A Machine that can be programmed to do specific tasks on a Logistics network when requested or on an automatic basis. Can also act as a Shunter because of the command set available. Base RF/T is 20RF/t per network connected and its base max is 100RF/t during computation. Base speed is 2 seconds (60ticks) per operation
? Relay Shunter: A Device that can change, switch between, and link together Redstone Relay channels.
? Packet Spoofer: Can create a signal to the network that will be performed through ghost items. Can be used for network diagnostics.
? Logistical Adaptor: Allows logistic actions to act on a different pipe network (ex, allowing logistics over a Buildcraft pipe network.)
Minor enhancements
[x] JEI recipe autofill for Crafter and Crafting Terminal.
? Art on face and back of Thermal Logistics pipe-based devices to help differentiate between them at a glance.
[x] Terminals being able to be placed on their own and ferry items around like a nodeduct.
? Crafters being able to operate mid-pipe for operations on sided blocks.
(Will add more trough edits as I come up with them.)