Open agent14bricks opened 5 months ago
After testing a bit on a creative world, it seems this doesn't happen? Which confuses me as the log file points to being unable to make a texture for it.
The crash occurs when the autogenerated leaf pile blocks for Wilder Wild's leaves try to play their ambient particle effect when floating on water.
To reproduce the crash, simply place a leaf pile block that IW generates from Wilder Wild on a water source and wait a second or two.
This also looks to happen with Blooming Nature Mod. Here's the log: https://mclo.gs/X8nakA2
Describe the bug: Game crashes upon trying to load leaf piles for Wilder Wild's Cypress trees.
Versions: (BEFORE SUBMITTING A BUG REPORT, make sure you have the most up-to-date versions of Immersive Weathering, Moonlight Lib and Supplementaries) Minecraft version: 1.20.1 Immersive Weathering version: 2.0.1 Moonlight Lib version: 2.11.9 Fabric API / QSL / Forge version: Fabric 0.15.7
Other mods: Over 300 mods... Don't judge. It works just fine outside of this crash.
Logs: Even if the game does not crash they may be useful! latest_log.txt crash-2024-03-22_23.15.33-client.txt
To Reproduce: Steps to reproduce the behavior. Format it as a numbered list of steps.
Expected behavior: Either: A leaf pile to get generated, OR A leaf pile to be avoided due to errors fetching.
Screenshots: None, can't document image-wise.
Additional info: I never encountered this with their Baobab trees IIRC, But Cypress trees I do know crash. I would rather not have remove either mod.