Create or load an existing, optionally survival, world.
Break any block, kill any mob or find and open a loot chest anywhere.
Expected behavior:
Blocks and mobs drop loot and loot chests contain items.
Screenshots:
None.
Additional info:
Gamerules were left untouched and no resource packs were loaded either. The drop suppliers are somehow uninitialized and throw a whole wall of NullPointerExceptions on world load. So much in fact that it makes even the game stutter and freeze for a few seconds before it actually gets to load the world.
Describe the bug: Almost all block, mob and loot chest drops are missing. Breaking or kill something drops no loot whatsoever.
Versions: Minecraft version: 1.20.1 Spelunkery version: 1.20.1-0.3.2 Moonlight Lib version: 1.20-2.8.13 Fabric API / QSL / Forge version: 47.1.44
Other mods: None.
Logs: debug.log latest.log
To Reproduce:
Expected behavior: Blocks and mobs drop loot and loot chests contain items.
Screenshots: None.
Additional info: Gamerules were left untouched and no resource packs were loaded either. The drop suppliers are somehow uninitialized and throw a whole wall of NullPointerExceptions on world load. So much in fact that it makes even the game stutter and freeze for a few seconds before it actually gets to load the world.