Describe the bug:
With Stone Stripes Features enabled and WWEE installed (with blobs generation on), no andesite/diorite/... blobs nor stripes generate besides granite. Most likely due to Wyther's having a custom Underground biome.
Other mods:Modlist.txt
Isn't it all already in the latest.txt?
Logs:
Please provide the following logs:
From .minecraft/logs : "latest.log" as well as "debug.log" if it exists. From .minecraft : "launcher_log" as well as a
file that starts with "hs_err" if it exists. Note: Double check that the logs are from the correct time. ex, don't give
us a log from a month ago because you forgot to check the date.
File too big to upload, contact if truly necessary
To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.
Install WWEE, Spelunkery and Moonlight Lib
Set WWEE config setting Remove ore blobs to false
Generate a world and observe that all stone variants have not generated.
Expected behavior:
Spelunkery's stone stripes should generate in the the world.
Screenshots:
Additional info:
The modlist is VERY extensive, but I suppose WWEE and Spelunkery are responsible for the lack of Andesite in worldgen
Describe the bug: With Stone Stripes Features enabled and WWEE installed (with blobs generation on), no andesite/diorite/... blobs nor stripes generate besides granite. Most likely due to Wyther's having a custom Underground biome.
Versions: Minecraft version: 1.20.1 Spelunkery version: 1.20.1-0.3.4 Moonlight Lib version: forge_1.20-2.8.67 Forge version: 1.20.1-47.2.1
Other mods: Modlist.txt Isn't it all already in the latest.txt?
Logs: Please provide the following logs: From .minecraft/logs : "latest.log" as well as "debug.log" if it exists. From .minecraft : "launcher_log" as well as a file that starts with "hs_err" if it exists. Note: Double check that the logs are from the correct time. ex, don't give us a log from a month ago because you forgot to check the date. File too big to upload, contact if truly necessary
To Reproduce: Steps to reproduce the behavior. Format it as a numbered list of steps.
Expected behavior: Spelunkery's stone stripes should generate in the the world.
Screenshots:![image](https://github.com/AstralOrdana/Spelunkery/assets/112041895/a8d19214-c9ce-489b-974c-f35a60854c99)
Additional info: The modlist is VERY extensive, but I suppose WWEE and Spelunkery are responsible for the lack of Andesite in worldgen