Closed MrRedstoneToGo closed 5 months ago
im fairly certain that moonlight lib makes it so the forge recipe conditions can be read by fabric, though splitting the data files between the branches makes sense, I forgot you could do that
this is all very clean though, thank you so much for the pr
Items related to vanilla have an empty condition but who cares.
I used GitHubs find and replace. It's very practical
you used fabric:all_mods_loaded
in places and looking into fabric's resource conditions, it appears there's also a fabric:any_mods_loaded
but when trying to actually use that one in the mod, the recipe fails to load, are you familiar with this system enough to know why that might be?
Where did you see that there is fabric:any_mods_loaded
? I just took the load conditions from Create Fabric.
Alternatively, try writing the alternative mods in the array of fabric:load_conditions
as a second condition. Maybe this will work as desired.
This pull request improves the recipe management in this mod.
By the way, Fabric is still loading the forge recipes because it doesn't know the forge's loading conditions. I fixed that as well.