This is a collection of minor, low severity/priority usability issues found in the options menu.
Issue 1
Keybinds can only be set to one action each, but to certain actions share the same button because they're in different states (E.G. Move Right & Rotate Ring Right). In the options menu they have the same button, but if you change one you can't change it back because that keybind is already in use on the other one. Can still Reset all to default.
Steps To Reproduce 1
Enter options menu from title screen (this will apply to all issues here)
Enter Controls tab.
Change RIGHT from D to Q.
Change RIGHT back to D.
Screenshots
Desktop (applies to all issues here):
OS: Windows 10
Version : 0.6.8.1
Issue 2 [CONTROLLER ONLY]
When opening a dropdown menu on an option feature, when scrolling up the dropdown options with a controller, when you press down on the bottom, or up on the top, the menu closes. This isn't a bug, but it took some getting used to as most games either loop or just don't do anything in this scenario.
Steps to Reproduce 2
Enter Graphics Tab
With a controller, select View Distance (should be set to Higher)
Press down
Issue 3 [CONTROLLER ONLY]
Since mouse isn't disabled when using controller input in menus, you can select two different options at once (one moved to by controller, one hovered over with mouse.) Hard to tell which item will be interacted with and if one is a dropdown menu the mouse overlaps and closes it immediately.
Steps to Reproduce 3
Enter Graphics tab
With a controller on hand, move the cursor over FOLIAGE QUALITY.
Press up on the controller twice to ALSO select TEXTURE QUALITY.
Press A (XBOX Controller)
Screenshots
![Uploading Screenshot (1).png…]()
Issue 4
General readability. Since each line is identical outside of words, and the option name is quite far from its interactive element, it can be hard to keep track of what line one is looking at.
Issue 5 [CONTROLLER ONLY]
Controller input can't select option unless already on one. This means if you click anywhere on the screen that isn't selectable, the selection highlight vanishes and the controller can't make any inputs until the cursor hovers over something that is.
Steps to Reproduce 5
Enter Graphics Tab via controller input.
When an option is highlighted, move cursor and click on an empty space.
Input with controller.
Issue 6 [CONTROLLER ONLY]
The keybind control options LEFT -> ROTATE RING RIGHT Cannot be reached with controller because the input freezes at BACKWARD and ROTATE RING LEFT. Meaning you can't access the whole menu with gamepads.
Steps to Reproduce 6
Enter Controls tab with controller
Press down once
Issue 7 [CONTROLLER ONLY]
Keybinds are only for keyboard. Gamepad controls can't be changed.
This is a collection of minor, low severity/priority usability issues found in the options menu.
Issue 1 Keybinds can only be set to one action each, but to certain actions share the same button because they're in different states (E.G. Move Right & Rotate Ring Right). In the options menu they have the same button, but if you change one you can't change it back because that keybind is already in use on the other one. Can still Reset all to default.
Steps To Reproduce 1
Screenshots
Desktop (applies to all issues here): OS: Windows 10 Version : 0.6.8.1
Issue 2 [CONTROLLER ONLY] When opening a dropdown menu on an option feature, when scrolling up the dropdown options with a controller, when you press down on the bottom, or up on the top, the menu closes. This isn't a bug, but it took some getting used to as most games either loop or just don't do anything in this scenario.
Steps to Reproduce 2
Issue 3 [CONTROLLER ONLY] Since mouse isn't disabled when using controller input in menus, you can select two different options at once (one moved to by controller, one hovered over with mouse.) Hard to tell which item will be interacted with and if one is a dropdown menu the mouse overlaps and closes it immediately.
Steps to Reproduce 3
Screenshots ![Uploading Screenshot (1).png…]()
Issue 4 General readability. Since each line is identical outside of words, and the option name is quite far from its interactive element, it can be hard to keep track of what line one is looking at.
Issue 5 [CONTROLLER ONLY] Controller input can't select option unless already on one. This means if you click anywhere on the screen that isn't selectable, the selection highlight vanishes and the controller can't make any inputs until the cursor hovers over something that is.
Steps to Reproduce 5
Issue 6 [CONTROLLER ONLY] The keybind control options LEFT -> ROTATE RING RIGHT Cannot be reached with controller because the input freezes at BACKWARD and ROTATE RING LEFT. Meaning you can't access the whole menu with gamepads.
Steps to Reproduce 6
Issue 7 [CONTROLLER ONLY] Keybinds are only for keyboard. Gamepad controls can't be changed.