Closed TaylorBoyd closed 1 month ago
ShipHelper now has a way to generate the ancient stats. We just need a spot in the gamestate where the players decide if they want advanced versions or random.
Basic AI ship tiles are now the ship image folder (ai-anc, ai-grd, ai-gcds) so these images can be rendered. These can be put in the "player_ships" tile section to be drawn.
There are two versions of advanced ships, I named them with the suffixes adv1 and adv2 in both the data json and the images.
Done
Set up the blueprints, decide where they will be stored.
Pick random and assign the blueprints at start of game.