AsyncEclipse / DiscordBot

GNU General Public License v3.0
1 stars 3 forks source link

Ancient Blueprints #33

Closed TaylorBoyd closed 1 month ago

TaylorBoyd commented 3 months ago

Set up the blueprints, decide where they will be stored.

Pick random and assign the blueprints at start of game.

TaylorBoyd commented 2 months ago

ShipHelper now has a way to generate the ancient stats. We just need a spot in the gamestate where the players decide if they want advanced versions or random.

Basic AI ship tiles are now the ship image folder (ai-anc, ai-grd, ai-gcds) so these images can be rendered. These can be put in the "player_ships" tile section to be drawn.

patrickmilligan commented 2 months ago

There are two versions of advanced ships, I named them with the suffixes adv1 and adv2 in both the data json and the images.

TaylorBoyd commented 1 month ago

Done