Open josellyto opened 6 years ago
When a character is kikado of the event due to inactivity generates errors in GameServer. and if all of them are, the buga event does not end.
Yes, the engine is not handling the "force leave" correctly. It'll take a bit time to fix this.
When a character is kikado of the event due to inactivity generates errors in GameServer. and if all of them are, the buga event does not end.