Description:What are you proposing?
Add options in the mobs config for maximum energy and energy regen values.
Similar to health, you can set max energy and energy regen values. Would work just like it does for players.
Purpose:What use-case does this have? Why would we implement it?
Some skill effects may rely on an enemy's energy values. If mobs and npcs don't have energy, those skills would not work in PvE.
Description: What are you proposing? Add options in the mobs config for maximum energy and energy regen values. Similar to health, you can set max energy and energy regen values. Would work just like it does for players.
Purpose: What use-case does this have? Why would we implement it? Some skill effects may rely on an enemy's energy values. If mobs and npcs don't have energy, those skills would not work in PvE.