Athlonic / Chatterer

A plugin for Kerbal Space Program which adds some SSTV, beeps, and nonsensical radio chatter between your crewed command pods and Mission Control.
GNU General Public License v3.0
33 stars 11 forks source link

CommNet off, void noise played, but still chatters heard then and when #32

Open Gordon-Dry opened 6 years ago

Gordon-Dry commented 6 years ago

Chatterer recognizes the loss of CommNet link and plays the void noise, but during the lack of a connection still the default chatters are played.

There is no exception in the log, it just happens.

It could' be because I use Kerbalism? (the new version no more has the "signal feature", so it works with stock CommNet)

malnvenshorn commented 6 years ago

Experiencing the same without Kerbalism mod.

Beetlecat commented 4 years ago

Just looping back to this after getting back into KSP.

Radio chatter continues with zero commlink connection, and even a single Kerbal on eva far from their craft.

Am using Kerbalism (+ KSP 1.10 Windows and a bunch of mods)

Taking a quick peek at the code, is the basic //Chatter section not first checking if(inRadioContact) like the other features are? The RemoteTech integration parts are/were, but nothing in the chatter section is. It's basically looking at button presses (for iva props) and crew counts, etc.

[edit] NVM! It looks like the one-way chatter from craft or individual kerbals still plays as intended, but there's no reply if there's no connection!

WAD.