Description:
Terokkar towers: Once 1 faction controls all 5, the towers should be locked to that faction for 6 hours(see https://www.wowhead.com/quest=11505/spirits-of-auchindoun#comments ). During that time, the towers should be uncapturable and they should belong to the faction who captured them for the full 6 hours.
Current behaviour:
Once one faction captures all 5, the 6 hours lockout does not appear, you can even keep contesting them meaning they can be lost for the faction who has gained control of all 5.
Expected behaviour:
Once all 5 are captured for 1 faction, a 6 hour lockout timer should appear where the faction controls them(they can not lose towers) during that time. The timer should also replace the "towers controlled" bit at the top of the screen(see pic)
Description: Terokkar towers: Once 1 faction controls all 5, the towers should be locked to that faction for 6 hours(see https://www.wowhead.com/quest=11505/spirits-of-auchindoun#comments ). During that time, the towers should be uncapturable and they should belong to the faction who captured them for the full 6 hours. Current behaviour: Once one faction captures all 5, the 6 hours lockout does not appear, you can even keep contesting them meaning they can be lost for the faction who has gained control of all 5.
Expected behaviour: Once all 5 are captured for 1 faction, a 6 hour lockout timer should appear where the faction controls them(they can not lose towers) during that time. The timer should also replace the "towers controlled" bit at the top of the screen(see pic)
Server Revision: 2282