Closed AxeCell closed 5 years ago
This might seem like a long shot, but could it be related to this report where RMB turning breaks eating? I constantly run in to the issue where my character keeps turning after having finished a right-mouse-button turn, just like in this reports videos: https://github.com/Atlantiss/NetherwingBugtracker/issues/3962
https://gfycat.com/YawningDefensiveHammerkop
https://gfycat.com/CaringPopularDoe
https://gfycat.com/BareWellmadeAsianwaterbuffalo
Still need to know what causes this cus it's impossible to replicate it atm solo.
It's clearly bugged somehow but when we can't replicate it its very hard to fix.
Most of the videos it seems to happen as the debuff fades - however the first one its when its applied - maybe due to some changes to application/removal of debuffs?
We had a lot of problems with the mechanic as well. What finally did the trick for us was to stay a bit away from each other. Stacking seemed to blow us up. Maybe this is a problem?
edit: Tonight we killed him again and it didn't seem to be the problem. We had 1 random "bomb" seemingly out of nowhere.
gigaScuffed smileyface https://clips.twitch.tv/RespectfulSpicyEagleWOOP not an inch was moved that try, bombed at end of debuff
As I said above it seems to be application and removal that sometimes just causes it to blow up.
so anyone work on fix this?
This bug is very critical. Guilds basically just have to pray to rngesus to get past this. If it's any clue, it only happened to our range players, melee seemed fine.
Seems to only happen to casters: Mages and Priests, primarily. Also possibly Paladins.
For us it did not happen at all on the first ID, but last weekend we chain wiped to this shit.
No matter what we did, someone would randomly blow up right when the debuff was about to fade, sometimes casters, sometimes the tank standing at the edge of the room not even touching his peripherals. Also, Aran would even reset because a player was too high in the air.
It cost us more than two hours to get past this Boss. Please look into this.
When I did Karazhan yesterday, flame wreath triggered to an almost 100% at the end of the duration every time, it seems to be completely random who triggers it, melee or ranged, mana users or non-mana users, based on like 10 attempts yesterday. He also reset his HP a couple of times when FW triggered. We also got new elemental adds at around 10%, FW seemed to trigger that as well, clip below on that. Whatever it is, FW seems to make this boss just break.
https://www.twitch.tv/mnnyy/clip/TenderSwissJuiceAsianGlow (Aran reset his HP to 100% after FW) https://clips.twitch.tv/InexpensiveRockyCheetahWOOP (Aran summons new water elementals after FW)
It's very hard to fix something that happens randomly - we need to figure out what is really causing the flame wreath to blow up. Aka need reliable recreation steps - There was an extention of the grace period done today - lets see if its fixed by that on next update.
Fixed in rev 2768.
Still not fixed in 2770. Both our kara groups experiencing the same issue. No movement at all, not even casting or turning and still triggers it.
yep its even more broken then before it used to proc from stacking now no idea whats procing it but with out fail it will now proc once per fight.
https://www.twitch.tv/videos/376144972 2:38:30-3:15:00 Here are some tries fron 6/2 after the update. Flame wreath is still very much an issue
https://www.twitch.tv/videos/376144972?t=02h40m18s From picajzla's video above. The warrior explodes without moving, clear as day.
PLEASE FIX, STILL BROKEN
Description: Topic is related to the behaviour of the Flame Wreath ability used by Shade of Aran found within Karazhan.
Current behaviour: Flame Wreath will based on certain conditions trigger even if nobody moved. At this timestamp he sent Pym flying, even if he was mid shadow bolt cast. Aran will also reset due to his target being high up in the air: https://youtu.be/NCfr0Dmds2Y?t=19443
Here's timestamps showcasing Flame Wreath triggering at the end of its duration:
https://youtu.be/NCfr0Dmds2Y?t=19845 | https://youtu.be/NCfr0Dmds2Y?t=20573 | https://youtu.be/NCfr0Dmds2Y?t=20638 | https://youtu.be/NCfr0Dmds2Y?t=21210 | https://youtu.be/NCfr0Dmds2Y?t=23831
Cause might be linked to either camera movement, or members positioning in relation to the Flame Wreath circles.
Expected behaviour: Flame Wreath should never trigger if nobody in the raid party is moving during the effect.
Server Revision: 2712