Closed Hidehugo closed 5 years ago
?
they are not dispellable on this server
And they shouldn't be, because player mechanics/talents are 2.4.3 here, not 2.0.x.
I mean the PvE environment doesn't get affected by it but the PvP is basically the weirdest experience since these two armors have a too high impact on low gear/earlier seasons where people do not have the resilience to outlast ice lance spam. Isn't this server trying to get the experience as blizzlike as possible? If you implement changes from 2.4.3 why not implement the healing=>spellpower conversion too. pretty twofaced mentality
PvP mechanics are all 2.4.3.
So you really think the healing to spellpower conversion is no pvp mechanic?
Technically it's an item stat.
Well i guess backpaddling mages get their chance on free points for now. It's just completely distorting for the arena experience since you cannot adapt from old pvp arena videos where mages and warlocks are viable targets with offensive dispel. Now you have to fight against constant random freezes into 2k icelances and warlocks can just enjoy their life as SL/SL tanks with a 20% healing received bonus in arena whereas back then offensive dispel was a clear way to pressure and counter these classes. And still people succeeded in arena without the armors being undispellable so i cannot understand the clear non-interest of balancing/adapting arena fights on netherwing
Description: Mage and warlock armors not dispellable even though it was a feature of 2.4.3 changes making mages almost unkillable for melee in pvp. Either make it dispellable in arena or enjoy your mage gladiators with no competition (https://wowwiki.fandom.com/wiki/Patch_2.4.3)
Current behaviour: Mage armors and warlock armors are not dispellable
Expected behaviour: Mage armor and Warlock armor are dispellable
Server Revision: