Atlantiss / NetherwingBugtracker

Official bugtracker for the Netherwing and Karazhan (2.4.3) realms.
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[NPC] Magrami Spectre should be neutral until reaching the Ghost Magnet #7249

Open raethkcj opened 4 years ago

raethkcj commented 4 years ago

Description: Magrami Spectre (NPC 11560)

https://www.youtube.com/watch?v=txW9ipKZ7pc&feature=youtu.be&t=92

Current behaviour: Spectres spawn as aggressive (red)

Expected behaviour: Spectres spawn as Neutral (yellow) and walk towards the magnet. Pulling a spectre while it is neutral should not aggro other nearby neutral spectres. Upon finishing their path towards the magnet, there is a 1 second delay, and then they become aggressive (red). Pulling any neutral or aggressive spectre should pull any nearby aggressive spectres.

Server Revision: 3494

Wolffenstein commented 4 years ago

Are you sure this was the same back in TBC?

raethkcj commented 4 years ago

From https://classic.wowhead.com/quest=6134/ghost-o-plasm-round-up

2005/05/05 Make sure you move away from the box asap once you place it on the ground, and then you can peel them off solo at location 65, 90. Duo'd the quest with 35 shammy/hunter without any problems, just have to watch your step. Lots of wanderers around. The box is re-usable, so take your time. Also helps to pull yellow Specters as those don't pull the red ones along with them, they come solo.

2005/10/07 When you use the magnet at the currect location you might want to step back. It spawns like around 5 mobs that come to it as neutrals but then they turn red. Each time you kill one another will spawn.

2005/01/06 If you are soloing, you will need to re-activate the magnet several times. After you have cleared the area, right click on the magnet in your inventory and wait for it to activate (it will be about a 2-3 second delay). Then, immediately back up away from the magnet and up against one of the walls. Immediately, you will see the centaur ghosts appear. Five (5) will appear at first and each one you kill results in another appearance of a ghost. At this point, the ghosts will be neutral and then become angry when they realize what is happening. So, you have about three seconds to pull away from the ghosts, which is plenty of time. You will see text on your screen indicating what the centaurs are doing.

Judging by the vanilla comments matching the 2015 video, I think it should be the same in TBC

raethkcj commented 4 years ago

It also sounds like only 5 should spawn at a time, and killing one instantly spawns a fresh yellow one. These respawns stop when the ghost magnet despawns.

Godmatik commented 3 months ago

Rev 4016 - Still an issue