Closed PrincessRTFM closed 11 months ago
I get your words. The feature is actually not difficult to add, and I've completed that. However, I currently have a relatively small amount of test data that meets the test requirements. I will proceed with further testing before making a release with the feature!
Looks to be working like a charm! One additional request: could a merge threshold of zero be treated as infinite, in order to more easily merge all qualifying transaction records? I like to see the income/spending per-zone, basically. If not, that's fine too, I can just set the threshold to 999999999, it'd just be a convenience thing. Could probably check if the value is 0
and if so set it to int.MaxValue
if you're willing to implement that.
Thanks for advice! And that would be implemented in next update I'm working hard these days!
Awesome, much appreciated!
For example, at my GC HQ, I can turn in items to get seals and that's a positive change, and I can then - at the same time, after that - spend seals if I'm near cap, which is a negative change. I'd like to be able to merge the pile of seal increase transactions because I can dump upwards of twenty items at once if I've been running a lot of instances, but I still want to have a separate transaction record for spending the seals after that.