I've unpacked FE:Engage and modded a file inside it.
I placed the modded file under atmosphere\contents\TITLEID\romfs\Data\... like what I did to other games, and atmosphere crashed.
Further testing showed that even without modding the file it would cause a crash.
How can the issue be reproduced?
Unpack Fire Emblem: Engage.
Choose a file at random. For example, romfs\Data\StreamingAssets\aa\Switch\fe_assets_gamedata\person.xml.bundle. No need to modify this file.
Copy the unchanged file to atmosphere\contents\ .
Run the game. Atmosphere crashed.
A fatal error occured when running Atmosphere.Error Desc: Data Abort (0x101)
Bug Report
What's the issue you encountered?
I've unpacked FE:Engage and modded a file inside it. I placed the modded file under
atmosphere\contents\TITLEID\romfs\Data\...
like what I did to other games, and atmosphere crashed. Further testing showed that even without modding the file it would cause a crash.How can the issue be reproduced?
romfs\Data\StreamingAssets\aa\Switch\fe_assets_gamedata\person.xml.bundle
. No need to modify this file.atmosphere\contents\
.A fatal error occured when running Atmosphere.
Error Desc: Data Abort (0x101)
Crash Report
It's a binary file so I converted it to base64: https://gist.github.com/ayssia/fd0f4901740362030c8587e46e89e393
System Firmware Version
15.0.1
Environment?
Hekate 5.9.0 with Official Atmosphere 1.4.0, SysNAND. Test with all kips/sysmodules disabled.
Additional context?
I guess the crash is caused by too many files in the unpacked game, there are ~178,000 files.