Closed GoogleCodeExporter closed 9 years ago
Setting fb_crc_mode to 2 will fix the black texture issue in issue #48 but
there are
new black texture that wasn't there previously (see attached image01 - 06).
Setting ignore background will help to fix some other black texture but not the
attached images.
Tested and verified with latest official WIP on Mupen64.
Gonetz,
For your investigation.
Original comment by pokefan0...@gmail.com
on 3 Jun 2010 at 5:17
Attachments:
Original comment by gon...@ngs.ru
on 9 Jun 2010 at 10:17
[deleted comment]
Please split different issues on separate reports, even when they are related
to the same game. It's hard to track the issues, when they look like this.
Original comment by gon...@ngs.ru
on 10 Jun 2010 at 3:27
>2. The image of your character on the overhead cam is not visible(image2)
whereas the image is visible(image2a) using Jabo plugin.
This is frame buffer effect. If you want to see it, enable 'read every frame'
option.
3. should be fb effect too as it is seen with "Render N64 frame buffer as
texture"
Original comment by gon...@ngs.ru
on 10 Jun 2010 at 3:32
I have deleted comment #3 and open separate issues.
I will do the same for Pokemon Stadium 2 issues.
FYI.
Original comment by pokefan0...@gmail.com
on 10 Jun 2010 at 5:17
tested on latest r147 - fixed.
You may close this issue.
Thanks
Original comment by pokefan0...@gmail.com
on 16 Jun 2010 at 7:07
Original comment by gon...@ngs.ru
on 17 Jun 2010 at 6:26
Original issue reported on code.google.com by
pokefan0...@gmail.com
on 3 Jun 2010 at 4:20