Open xiv1337 opened 1 day ago
no i'm not talking about how you need to use vmdl_c, e.g train thinks its visible half way across the map (maybe some meshes are left out idk?)
Does it happens often? I remember some meshes are missing mesh data like boxes in mirage A
yes, also the vphys parser doesnt like the other maps (crashes and doesnt generate data)
yes, also the vphys parser doesnt like the other maps (crashes and doesnt generate data)
So it crashes for train? I haven't play it for months but maybe it's happening to new maps? Or it crashes for most maps for your laptop?
it doesn't crash on vphys_c but when parsing vmdl it does and no im not on a laptop and my pc is good
it doesn't crash on vphys_c but when parsing vmdl it does and no im not on a laptop and my pc is good
This repo doesn't support VMDL format. There was a post about how to change source2viewer's code to export vphys from vmdl, simple copy-paste also works. However, I'll take a look at the issue with Train, updating the game rn
no i'm not talking about how you need to use vmdl_c, e.g train thinks its visible half way across the map (maybe some meshes are left out idk?)