Open SKN360 opened 5 months ago
Thank you for the report. This is indeed a difficult issue. The Dye Depot Mod extends the dye items from Vanilla, and my mod mistakenly operates the Java code as if it were dealing with Vanilla dye items. However, it seems the operation is insufficient because some data, such as textures, are not prepared.
Describe the bug
I found this bug in a large modpack,
When using the mod with Dye Depot, the textures are missing for reinforced versions of the customly dyed shulker boxes. Personally, I didn't even know it would make the item, so I am interested in how the items are generated.
You can find the item in the creative tab or using REI mod. When the item is placed, it shows the standard no-texture block issue even further. You can open up any of the boxes of any level of reinforcement and use the inventory of it like a chest just fine. However, if you break the item, it will completely disappear, along with the items inside.
The items have no crafting recipe, according to REI mod and trying to brute-force the recipe.
To Reproduce
Expected behavior
I would expect there to A: either be no item, or B: the textures for the items be sourced from the original shulker boxes, with the reinforcement texture layered on top, like horse armor or something.
Screenshots
N/A
Environment
In Exclusive Testing (Only Fabric API, Reinforced Shulker Boxes, & Dye Depot):
Fabric API: 0.92.0
In Large Modpack:
Additional Context:
N/A