Closed AttackingOrDefending closed 1 year ago
Merging #27 (484d323) into main (224fd19) will increase coverage by
0.10%
. The diff coverage is99.09%
.
@@ Coverage Diff @@
## main #27 +/- ##
==========================================
+ Coverage 97.63% 97.74% +0.10%
==========================================
Files 19 20 +1
Lines 2793 3016 +223
==========================================
+ Hits 2727 2948 +221
- Misses 66 68 +2
Impacted Files | Coverage Δ | |
---|---|---|
draughts/core/move.py | 99.12% <71.42%> (-0.88%) |
:arrow_down: |
draughts/engines/checkerboard.py | 91.37% <92.30%> (-0.44%) |
:arrow_down: |
draughts/PDN.py | 100.00% <100.00%> (ø) |
|
draughts/__init__.py | 100.00% <100.00%> (ø) |
|
draughts/convert.py | 100.00% <100.00%> (ø) |
|
draughts/core/game.py | 100.00% <100.00%> (ø) |
|
draughts/core/variant.py | 100.00% <100.00%> (ø) |
|
draughts/engine.py | 100.00% <100.00%> (ø) |
|
draughts/engines/checkerboard_extra/engine_64.py | 97.77% <100.00%> (-0.08%) |
:arrow_down: |
...aughts/engines/checkerboard_extra/engine_client.py | 100.00% <100.00%> (ø) |
|
... and 6 more |
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Add a new
Board
andMove
that doesn't have any specific rules (e.g. white always starts as inGame
), so it is easier to use. For example:closes #26