Closed MustaphaTR closed 5 years ago
Have you tried SpawnBuildingWarhead?
It checks for Building trait, crashes with SpawnBuildingWarhead don't work with non-building actors. I dunno if removing the check/making it check for Immobile too would work as is.
I was looking why i have been using Mobile with Speed: 1 with mines on RV while RA1 mines use Immobile, seems like SpawnActorWarhead crash with following in that case. Using Immobile is nice for mines to ensure they don't move anywhere (Building also works but they can't be placed on resources).