A customized fork for the modification Attacque Supérior of the open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.
The most worthwhile refactor sounds like to turn SetSpawnedFacing into a function returning this value because it already does the syncing between the spawner and the spawnee.
https://github.com/AttacqueSuperior/Engine/blob/a643391209c18c61f0bf9054ce8444d4ae2c1bde/OpenRA.Mods.AS/Traits/BaseSpawnerMaster.cs#L215-L218
The most worthwhile refactor sounds like to turn
SetSpawnedFacing
into a function returning this value because it already does the syncing between the spawner and the spawnee.Related: https://github.com/OpenRA/ra2/issues/719 (which shares this block).