Closed accelerator74 closed 7 years ago
This is slightly redundant because you can get all that data via Sourcemod with the help of L4Direct. I have done that in numerous of my plugins. All you need to be able to do is calculate the pointer address and offset, which should be trivial.
August 14, 2017 :: 0.6.2
New native: L4D2_GetWitchCount() -- Gets the number of witches currently in play. New native: L4D2_GetVersusWitchFlowPercent(Float:witchFlows[2]) -- Gets the flow percent for witch spawns for both versus rounds. New native: L4D2_SetVersusWitchFlowPercent(Float:witchFlows[2]) -- Sets the flow percent for witch spawns for both versus rounds. Little fixes