mySequence.Append(myTween0); // Append regular tween
mySequence.AppendCallback(myFunction0); // Called when myTween0 is complete
mySequence.Append(myTween1);
mySequence.Append(myTween2);
mySequence.AppendCallback(myFunction1); // Called when myTween2 is complete
mySequence.InsertCallback(0.5f, myFunction2); // Called after 0.5 seconds of
playing the sequence
Original issue reported on code.google.com by daniele....@gmail.com on 9 Oct 2012 at 3:36
Original issue reported on code.google.com by
daniele....@gmail.com
on 9 Oct 2012 at 3:36