AtticArcade / hotween

Automatically exported from code.google.com/p/hotween
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HOTween.TimeScaleIndependentUpdate is allocating 9B every frame #83

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
HOTween.TimeScaleIndependentUpdate is allocating 9B every frame

Original issue reported on code.google.com by xiongyo...@gmail.com on 17 Sep 2014 at 4:09

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GoogleCodeExporter commented 8 years ago
That is the minimal byte allocation for coroutines, which are required by 
HOTween to be able to run Independent updates (because Unity 3.X had a bug 
where Time.realtimeSinceStartup wasn't reliable, so I couldn't use it as with 
DOTween, which requires at least Unity 3.5). Still, I think by now I could 
raise HOTween requisites and remove the coroutines. I'll see about that.

Original comment by daniele....@gmail.com on 17 Sep 2014 at 3:51