Attnam / ivan

Iter Vehemens ad Necem - a continuation of the graphical roguelike by members of http://attnam.com
GNU General Public License v2.0
306 stars 42 forks source link

teardown.wav is using the old heart beat sound? :) #581

Closed AquariusPower closed 4 years ago

AquariusPower commented 4 years ago

cut a web and thought got badly hurt?!?... but not! I see the new heartbeat.wav is better (and bigger) not really an issue, just got used to the old sound probably :>

red-kangaroo commented 4 years ago

@AquariusPower Please call me out on any changes you don't like. πŸ™‚ I'm making tweaks based on what I find appropriate, but I wouldn't want to change your work in a way you don't approve of.

red-kangaroo commented 4 years ago

And yes, I reused the old bleedsbadly as tearing sound, because it sounds to me like something giving way. ☺️

AquariusPower commented 4 years ago

as I remember, there was no sound to tearing web and there is a lot of new sounds that is very good! (I saw even the ones not used yet at .devsPrefs), but I think the most important is the feedback of most players at Attnam.com, anyway, I liked most of the changes, great work! (couldn't reach Aslona yet tho)

btw, when creating a new dungeon level, it tried to use an old bones file and aborted with some error I don't remember which. I think the versions (game and bones) haven't been updated? would be good to do so I guess :), as soon I deleted all bones the level was generated properly

red-kangaroo commented 4 years ago

Yeah, I might have forgotten to update the version number. 😐

AquariusPower commented 4 years ago

I added 3 new sounds to teardown, (I was going to destroy some cloth (irl) but instead I used a paper and some editing in audacity, felt ok), at: https://github.com/AquariusPower/ivan/tree/SomeFixes1234 (I didnt reuse the current sound on the config as was too much different) I think these sounds could be better tho, may be based on cloth.