Attnam / ivan

Iter Vehemens ad Necem - a continuation of the graphical roguelike by members of http://attnam.com
GNU General Public License v2.0
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XBRz multithread? #646

Open AquariusPower opened 2 years ago

AquariusPower commented 2 years ago

I was thinking, and if XBRz could be processed in another thread? May be, graphics::Stretch() could buffer the result to blit later. As XBRz is realtime, my old machine is able to run it only in 20FPS, what is ok, 15FPS is ok to me. what do you think?

SSUPII commented 2 years ago

Wouldn't this just add more delay on older machines?