AttorneyOnline / webAO

Attorney Online Web Client
http://web.aceattorneyonline.com
GNU Affero General Public License v3.0
19 stars 13 forks source link

Compact Universal Design Proposal #26

Open vintprox opened 5 years ago

vintprox commented 5 years ago

Concerns addressed

We'll list specific concerns related to functional design and suggest some improvements to each.

01 Concentrating actions in one place and bringing persistence to it on any screen size

Emote, effects, music, area, character, role and extras buttons can be scoped in one action bar. Unlike previous scrolling UX, action bar is subject for quite compact layout, where less buttons take place.

Improvements suggested

02 Providing a fast way to choose shout animation

Shouting is pretty common in the game, it should have been as easy as pressing one button and sweeping the finger/hand to needed shout animation.

Improvements suggested

03 Providing a fast way to choose emote/sprite

Changing emote/sprite is common as well. Their number varies between characters, so unlike for shout animations, this popup should be pretty flexible and persistent on occasion.

Improvements suggested

04 Informing about area where player was thrown into and making area selection primitive

Obviously, areas are other matter and they should not interfere with music list in new design. Current area's name should be persistent.

Improvements suggested

05 Compacting OOC chat

Out-of-character chat (a.k.a server chat) has less significance compared to in-character one, thus allowing us to give it less attention on mobile screens.

Improvements suggested

06 Bringing attention to server messages

Let's see: there are big message on join and feedback messages by server. They stay in shadow of gameplay, thus keeping player uninformed.

Improvements suggested

07 Compacting credibility bars and giving hint about their purpose

Bars that indicate how many penalty was given to defense and prosecution should occupy space as little as possible. Also players don't get an idea why these bars exist: some hint is required.

Improvements suggested

08 Music popup

Few interesting features bring the need of "Music" popup: player could search needed track by keywords and save it to favorites for further use. Yet player can spectate the scene while listing tracks.

Improvements suggested

09 Effects popup

"Effects" button in action bar triggers consequent popup. It should have "Shake", "Flash", "Flip" effects, text color selection, also effects and actions dedicated to current role ("Witness Testimony", "Cross Examination", giving penalty).

Improvements suggested

10 Extras modal

We mentioned so-called "extras" button in action bar description. It should trigger "Extras" modal that contains server information and "Evidence". Let's describe its primary purpose.

Improvements suggested

11 Evidence screen

Evidence screen presented as Court Record in AA games looks promising enough, I think it should be taken as an example.

Improvements suggested

Examples

As per 07/28

You will notice that main stage is always sized according to 4:3 aspect ratio.

Icons used: Material Design (Google).

Default portrait view

Default landscape view

Control Menu

Menu is shown in control panel (as sibling to logs) whenever user presses "three dots" button.

Initial mockup

The position of action bar is pretty debatable.

vintprox commented 5 years ago

More examples and ideas are appreciated 💬💥