I integrated new Oodle compression (thanks to https://github.com/Crauzer/OodleSharp). You should build targeting x64 platform, since Oodle dll is 64 bit. I did not implement compress method of Oodle in the code, but I know you should use level 6 compression.
I integrated new Oodle compression (thanks to https://github.com/Crauzer/OodleSharp). You should build targeting x64 platform, since Oodle dll is 64 bit. I did not implement compress method of Oodle in the code, but I know you should use level 6 compression.