Atvaark / BinderTool

Dark Souls II / Dark Souls III / Bloodborne / Elden Ring bdt, bhd, bnd, dcx, tpf, fmg and param unpacking tool
MIT License
310 stars 50 forks source link

paramdef files #8

Closed Pireax closed 8 years ago

Pireax commented 8 years ago

Hello there,

I am looking for the paramdef files in Data1 but I can't find them, I did see them in the Dictionary.csv though. I also tried looking for them in all the .bnd files in Data1 and every other .bdt. Could you point me in the right direction?

Kurainu commented 8 years ago

Look into the data0.bdt file there are the paramdef

Kurainu commented 8 years ago

what you can do with the files paramdef ? I would like to know

Pireax commented 8 years ago

I'm working with someone else on a AR Calculator / Weapon info tool, until now we got the data we needed from memory but extracting the data from files would be preferable, a paramdef file contains the structure definition of the .param files and a table that connects these structures to ID's (atleast I hope so, these are called f.e. EQUIP_PARAM_WEAPON_ST). These structures contain data like weapon damage or stat modifiers, etc. And thats wierd, I just extracted Data1 with the pre-release, only folder there to do with params is the param folder.

Atvaark commented 8 years ago

The .paramdef files and other debug related files such as .csv files of all enemies and objects aren't included in the steam main branch. (DSII also didn't include them)

Your best hope is analyzing the regulation .param files manually.

Pireax commented 8 years ago

Thanks for looking into it, I'll take a good look at those.