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Auburn
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FastNoise_CSharp
FastNoise C# Version
MIT License
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Suggestion: audio noise
#18
maxima120
closed
4 years ago
3
Fix GetCubic seed.
#17
Rover656
closed
4 years ago
0
GetCubic(x,y) not use seed
#16
Aegel5
closed
4 years ago
0
upm package for Unity
#15
mikerochip
closed
4 years ago
0
Put up NuGet package
#14
feliwir
closed
4 years ago
0
Reorganized class into separate source files via. C#'s `partial class`
#13
hamstar0
closed
4 years ago
0
Correct Simplex 2D constants
#12
KdotJPG
closed
4 years ago
0
Port SIMD version to C#
#11
Rohansi
closed
4 years ago
0
FastNoise Preview default values
#10
Devilooper
closed
5 years ago
1
Arithmetic overflow
#9
infiniteperplexity
closed
6 years ago
1
Crash when clicking Up/Down
#8
GiganteX
closed
4 years ago
0
Seems to be possible to convert into hardware implementation
#7
Piedone
closed
4 years ago
6
Add some examples and a reference
#6
MarkuBu
closed
4 years ago
0
Seed value doesn't change Simplex/Perlin noise output
#5
Silentor
closed
7 years ago
3
Possible flaw in Simplex Noise
#4
Silentor
closed
7 years ago
4
while to for loops
#3
jackmott
closed
8 years ago
0
remove redunant casts, replace fastabs with math.abs
#2
jackmott
closed
8 years ago
0
perf tweaks and cleanup
#1
jackmott
closed
8 years ago
0