Closed p0nce closed 6 years ago
AAX proposes the following categories:
- "none" => not sure what for
- EQ
- "Dynamics": compressor, expander, limiter, etc
- "Pitch Shift": any pitch processing
- "Reverb": Reverb and room/space
- "Delay"
- "Modulation" : phasing, flanging, chorus
- "Harmonic": distortion, saturation, harmonic
- "noise reduction"
- "dither"
- "sound field": pan, auto-pan, upmix, downmix, surround handling
- "hardware generator": any hardware audio sources
- "software generators": any software audio source like soft synths
- "wrapped plugins": plugins wrapped by third party
- "effect": "special effect" <= not sure what this category is for, perhaps means "other"
VST3 has another set of categories:
const CString kFxAnalyzer = "Fx|Analyzer"; ///< Scope, FFT-Display,...
const CString kFxDelay = "Fx|Delay"; ///< Delay, Multi-tap Delay, Ping-Pong Delay...
const CString kFxDistortion = "Fx|Distortion"; ///< Amp Simulator, Sub-Harmonic, SoftClipper...
const CString kFxDynamics = "Fx|Dynamics"; ///< Compressor, Expander, Gate, Limiter, Maximizer, Tape Simulator, EnvelopeShaper...
const CString kFxEQ = "Fx|EQ"; ///< Equalization, Graphical EQ...
const CString kFxFilter = "Fx|Filter"; ///< WahWah, ToneBooster, Specific Filter,...
const CString kFx = "Fx"; ///< others type (not categorized)
const CString kFxInstrument = "Fx|Instrument"; ///< Fx which could be loaded as Instrument too
const CString kFxInstrumentExternal = "Fx|Instrument|External"; ///< Fx which could be loaded as Instrument too and is external (wrapped Hardware)
const CString kFxSpatial = "Fx|Spatial"; ///< MonoToStereo, StereoEnhancer,...
const CString kFxGenerator = "Fx|Generator"; ///< Tone Generator, Noise Generator...
const CString kFxMastering = "Fx|Mastering"; ///< Dither, Noise Shaping,...
const CString kFxModulation = "Fx|Modulation"; ///< Phaser, Flanger, Chorus, Tremolo, Vibrato, AutoPan, Rotary, Cloner...
const CString kFxPitchShift = "Fx|Pitch Shift"; ///< Pitch Processing, Pitch Correction,...
const CString kFxRestoration = "Fx|Restoration"; ///< Denoiser, Declicker,...
const CString kFxReverb = "Fx|Reverb"; ///< Reverberation, Room Simulation, Convolution Reverb...
const CString kFxSurround = "Fx|Surround"; ///< dedicated to surround processing: LFE Splitter, Bass Manager...
const CString kFxTools = "Fx|Tools"; ///< Volume, Mixer, Tuner...
const CString kInstrument = "Instrument"; ///< Effect used as instrument (sound generator), not as insert
const CString kInstrumentDrum = "Instrument|Drum"; ///< Instrument for Drum sounds
const CString kInstrumentSampler = "Instrument|Sampler"; ///< Instrument based on Samples
const CString kInstrumentSynth = "Instrument|Synth"; ///< Instrument based on Synthesis
const CString kInstrumentSynthSampler = "Instrument|Synth|Sampler"; ///< Instrument based on Synthesis and Samples
const CString kInstrumentExternal = "Instrument|External";///< External Instrument (wrapped Hardware)
Note: In Dplug any mention of "Synth" could perhaps be replaced by "Instruments" as this category is semantically larger.
Logic Menu:
Amps and Pedals
Delay
Distortion
Dynamics
EQ
Filter
Imaging
Metering
Modulation
Pitch
Reverb
Specialized
Utility
Audio Unit "Types":
kAudioUnitType_Effect: number;
kAudioUnitType_FormatConverter: number;
kAudioUnitType_Generator: number;
kAudioUnitType_MIDIProcessor: number;
kAudioUnitType_Mixer: number;
kAudioUnitType_MusicDevice: number;
kAudioUnitType_MusicEffect: number;
kAudioUnitType_OfflineEffect: number;
kAudioUnitType_Output: number;
kAudioUnitType_Panner: number;
kAudioUnitType_RemoteEffect: number;
kAudioUnitType_RemoteGenerator: number;
kAudioUnitType_RemoteInstrument: number;
kAudioUnitType_RemoteMusicEffect: number;
Audio Unit "Subtypes":
kAudioUnitSubType_AU3DMixerEmbedded
kAudioUnitSubType_AUConverter
kAudioUnitSubType_AUiPodEQ
kAudioUnitSubType_AUiPodTime
kAudioUnitSubType_AUiPodTimeOther
kAudioUnitSubType_AudioFilePlayer
kAudioUnitSubType_BandPassFilter
kAudioUnitSubType_DeferredRenderer
kAudioUnitSubType_Delay
kAudioUnitSubType_Distortion
kAudioUnitSubType_DynamicsProcessor
kAudioUnitSubType_GenericOutput
kAudioUnitSubType_HighPassFilter
kAudioUnitSubType_HighShelfFilter
kAudioUnitSubType_LowPassFilter
kAudioUnitSubType_LowShelfFilter
kAudioUnitSubType_MIDISynth
kAudioUnitSubType_MatrixMixer
kAudioUnitSubType_Merger
kAudioUnitSubType_MultiChannelMixer
kAudioUnitSubType_MultiSplitter
kAudioUnitSubType_NBandEQ
kAudioUnitSubType_NewTimePitch
kAudioUnitSubType_ParametricEQ
kAudioUnitSubType_PeakLimiter
kAudioUnitSubType_RemoteIO
kAudioUnitSubType_Reverb2
kAudioUnitSubType_RoundTripAAC
kAudioUnitSubType_SampleDelay
kAudioUnitSubType_Sampler
kAudioUnitSubType_ScheduledSoundPlayer
kAudioUnitSubType_SpatialMixer
kAudioUnitSubType_Splitter
kAudioUnitSubType_Varispeed
kAudioUnitSubType_VoiceProcessingIO
Added a mix of those in v6.0.3
Would be useful for both AAX and AU.