AugustMiller / kirby-architect

📐 Easily reference Blueprint data from anywhere in your Kirby application.
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Testing feedback #6

Closed jenstornell closed 8 years ago

jenstornell commented 8 years ago

Cache

Adding many items does not seems to make an extra load time. It seems like the cache is working then?

echo Architect::blueprint('default')['title'];
echo Architect::blueprint('default')['title'];
echo Architect::blueprint('default')['title'];
echo Architect::blueprint('default')['title'];

Docs

I did not understand the docs right away. Maybe rename variety to like default to make it more clear? Maybe density as well? Ahh, now I see. You are refering to your own example.

Missing really important features

I need to use it for blueprints registered by a plugin and that does not yet work. It means I can't use it in my project yet. I will not move my blueprints out of my plugin folder.

The same probably goes for registered global field definitions at some point.

Misc

Else you seems like a more skilled developer than me that also think of most of the little things like blueprint languages etc.

Good job!

AugustMiller commented 8 years ago

Appreciate the feedback! I think we've addressed each of these in their respective issues— I'll think on the docs comprehension problem, as it's a valid concern.

If you have a more abstract example blueprint, I'd be glad to consider it!