Aurorastation / Aurora.3

The code for Aurorastation's new base, forked from Baystation12.
http://aurorastation.org/
GNU Affero General Public License v3.0
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[Bug]: Xenobiologists cannot turn on shield generators for "Hazardous Containment" #19310

Closed ArtofWASD2 closed 3 months ago

ArtofWASD2 commented 4 months ago

Checks

Location

Horizon

Describe the issue

As the tittle says, The shield generators intended to contain hazardous slimes or other lifeforms cannot be turned on by xenobio. They require an engineer to unlock the panel controls.

How to reproduce

N/A

Round ID

N/A

Staff ckey

No response

FluffyGhoster commented 4 months ago

Where is this thing and how are you supposed to turn it on?

ArtofWASD2 commented 4 months ago

Where is this thing and how are you supposed to turn it on?

Sorry about that... Thought it was more common.

Xenobiology has a hazardous containment room next to the dissection/surgery room. BEFORE you enter the primary xenobiology area. It has windows facing the normal sci hallways.

There are 2 portable shield generators in the room. You are supposed to swipe your ID on them to enable their controls, then you wrench them to the ground. Finally, when you click both generators, a shield is created between them.

HOWEVER The problem is that xenobiologists cannot unlock the controls with their ID. You have to call an engineer to do it for you.

Ben10083 commented 3 months ago

Fixed by https://github.com/Aurorastation/Aurora.3/pull/19347 (although maybe I should of made it req_one_access and add both instead)