Check all that apply, then describe the issue below:
[x] I have searched the tracker for similar issues (including closed ones)
[x] I have provided a detailed example for how this feature should work
[x] I have provided a use case for this feature, e.g. short description/share link of a game you're making and how you'd use the feature in that game, other things you've tried, edge cases, etc. (if applicable)
The custom_keybind keyword can be put in the header to introduce a custom keybind. For example, if you put custom_keybind h foo in the header, you can put foo before a rule to make it apply when you press H. This can be useful for a recreation of Tres Undos.
Check all that apply, then describe the issue below:
The
custom_keybind
keyword can be put in the header to introduce a custom keybind. For example, if you putcustom_keybind h foo
in the header, you can putfoo
before a rule to make it apply when you press H. This can be useful for a recreation of Tres Undos.